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Magma Classroom LIVE recap - Helmet studies - 26 & 29 June 2023

Jul 17th, 2023

·

5min read

Magma

Magma

Magma

A highly secure art team management platform & collaborative painting solution for Game Dev & Animation creative studios

A new week and so a new subject for us to study in the Magma Classroom LIVE painting sessions. This time we build on our digital painting fundamentals and the kintsugi objects that we looked at last time by trying to paint some shiny metal helmets.

Shout out to Eyebrowl, Nexus, Rapid, Shian Kiku,Radek, Alyx, DPO, and Lilmarimo for joining and putting the time into their study.

Magma Classroom 26 June 2023

Here are some things we considered while painting our metal helmet studies:

  • The metal is not a single color. Apart from just the change in color due to the lighting direction, there is also a lot of variety in saturation and temperature across the whole surface;

  • Objects that are more than just primitive geometric forms will often have a lot of light bouncing around into shadows, depending on the lighting scenario;

  • Polished metal is very reflective and will have sharper highlights;

  • Start by creating a silhouette, and with a clipped layer above it, add big strokes of color with a slightly textured brush to more quickly get the variety. You can smooth this out in areas later;

  • You can also add some color dynamics. such as hue jitter, to your brush for color and texture variety.

Magma Classroom 29 June 2023

This was a tricky subject for the 1 hour we allocated for the study but the idea is not to get perfectly finished paintings in that time. It’s great to see some spending more time though and experimenting a bit. Great effort by everyone.

The Magma Classroom LIVE session with Ryan take place each week with new times for July and August:

  • Monday 11am Central Daylight Time

  • Thursday 11am Central Daylight Time

Stay tuned about upcoming sessions by subscribing to our YouTube channel.

You can find all of our previous Magma Classroom lessons here too:

A new week and so a new subject for us to study in the Magma Classroom LIVE painting sessions. This time we build on our digital painting fundamentals and the kintsugi objects that we looked at last time by trying to paint some shiny metal helmets.

Shout out to Eyebrowl, Nexus, Rapid, Shian Kiku,Radek, Alyx, DPO, and Lilmarimo for joining and putting the time into their study.

Magma Classroom 26 June 2023

Here are some things we considered while painting our metal helmet studies:

  • The metal is not a single color. Apart from just the change in color due to the lighting direction, there is also a lot of variety in saturation and temperature across the whole surface;

  • Objects that are more than just primitive geometric forms will often have a lot of light bouncing around into shadows, depending on the lighting scenario;

  • Polished metal is very reflective and will have sharper highlights;

  • Start by creating a silhouette, and with a clipped layer above it, add big strokes of color with a slightly textured brush to more quickly get the variety. You can smooth this out in areas later;

  • You can also add some color dynamics. such as hue jitter, to your brush for color and texture variety.

Magma Classroom 29 June 2023

This was a tricky subject for the 1 hour we allocated for the study but the idea is not to get perfectly finished paintings in that time. It’s great to see some spending more time though and experimenting a bit. Great effort by everyone.

The Magma Classroom LIVE session with Ryan take place each week with new times for July and August:

  • Monday 11am Central Daylight Time

  • Thursday 11am Central Daylight Time

Stay tuned about upcoming sessions by subscribing to our YouTube channel.

You can find all of our previous Magma Classroom lessons here too:

A new week and so a new subject for us to study in the Magma Classroom LIVE painting sessions. This time we build on our digital painting fundamentals and the kintsugi objects that we looked at last time by trying to paint some shiny metal helmets.

Shout out to Eyebrowl, Nexus, Rapid, Shian Kiku,Radek, Alyx, DPO, and Lilmarimo for joining and putting the time into their study.

Magma Classroom 26 June 2023

Here are some things we considered while painting our metal helmet studies:

  • The metal is not a single color. Apart from just the change in color due to the lighting direction, there is also a lot of variety in saturation and temperature across the whole surface;

  • Objects that are more than just primitive geometric forms will often have a lot of light bouncing around into shadows, depending on the lighting scenario;

  • Polished metal is very reflective and will have sharper highlights;

  • Start by creating a silhouette, and with a clipped layer above it, add big strokes of color with a slightly textured brush to more quickly get the variety. You can smooth this out in areas later;

  • You can also add some color dynamics. such as hue jitter, to your brush for color and texture variety.

Magma Classroom 29 June 2023

This was a tricky subject for the 1 hour we allocated for the study but the idea is not to get perfectly finished paintings in that time. It’s great to see some spending more time though and experimenting a bit. Great effort by everyone.

The Magma Classroom LIVE session with Ryan take place each week with new times for July and August:

  • Monday 11am Central Daylight Time

  • Thursday 11am Central Daylight Time

Stay tuned about upcoming sessions by subscribing to our YouTube channel.

You can find all of our previous Magma Classroom lessons here too:

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Magma

Magma

A highly secure art team management platform & collaborative painting solution for Game Dev & Animation creative studios

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Join the one and only art collaboration platform for all kinds of digital artists, art communities, game developers, concept artists, and other creative teams.

Try Magma with others for free

Join the one and only art collaboration platform for all kinds of digital artists, art communities, game developers, concept artists, and other creative teams.